Empire's rules
The clan we're joining. These are requirements, not tips.
The pace
- G3Start
- G5Week 2
- G6/7Halfway
- G7/8Last week
You start at G3 by finishing Dawn of Season.
What they check
Every week: Tin Man chests, Ragnarok chests, crypting goals
The minimums change often as the clan grows.
Every day: hit every mini event you can
At least 3 of the 6.
Gold Pass is mandatory
Forest Pass is very recommended but optional.
Help the clan
Put resources into clan buildings and speed things up when asked. The tracker adds you to the right chats on its own.
Message a leader from your main account
Send your SK name so they can find you on day one. Leaders: Lilith, Haylz, Jeffers, CR.
Day 1
The first few days you build for free and revives are cheap. Squeeze everything out of that window.
Hit 20 on either and the instant build bonus is gone.
Do
Start the minute SK opens
Things move fast the first few days.
Turn on the city boosts
They last about 19 to 24 hours.
Build as much as you can
Mansion, Academy (to 19), research camp.
City layout
1 mansion, the rest farms. 1 of each resource building, the rest barracks.
Hit epics nonstop
Revives are cheap, so use it to level captains. Triumphal Challenges and Armageddon bonuses add free XP, revives and training.
Buy speed ups in every shop
They're precious in SK.
Chase titles, even mini game ones
Only your kingdom is ranked, so they're easy. Crypt efficiency, leadership and army strength matter most.
Don't
Keep your silver mines
Tear down all but one and build food farms.
Waste speed ups
You'll want them later.
Open the forest shop
Wait until right after your first G upgrade (G3 to G4). Items get better as your G level goes up.
Open the herbalist's chest
Wait until G5. If it drops a mercenary chest, you'll get the strongest mercs instead of the weakest.
Captains
Your captains fight epics and crypts. Level these, Carter first.
- CarterMost important. Crypting goals start day one.
- Cleopatra
- Helen
- Farhad
- Aurora
- Stor
- Dustan
- Aydae
- Amanitore
Gear and upgrades
Omniscience gear: 3 red pieces by mid-SK
On the first Hellforge, buy 3 pieces in the right color. Upgrade one or two at every Hellforge after.
Reset hero talents often
At least at hero level 25, 65, 105, 145 and so on.
First 2 fragment rewards: Heart
Maybe Heimdall too. Heart levels fast to 60, so you lean on Hercules less. There are about 11 of these rewards (G6 1, G7 1, G8 2, G9 3, gardening 2, Seasonal Legacy 2).
Growing your G level
VP (valour) unlocks each new G level. Ragnarok is a recurring event where hitting the boss, Fenrir, earns Fenrir points. Event difficulty locks in at the level you start it, so you can cheat a little.
The trick: open a new G level in the middle of Ragnarok
You keep the easier targets from your old level while hitting with your new, stronger troops. Skip the rush for the first Top 100 award to do this.
- Bank VP for G3. Wait for KvK so you also get its strength items.
- Save up about 500k potions.
- Start Ragnarok at G2, then open G3 and G4.
- Turn on your KvK strength bonuses.
- Hit Fenrir with G4 on G2 difficulty. Maxing Fenrir takes about 300 to 400k potions.
Repeat when you open G5, maybe G6.
Save your Fenrir points
Right after opening G7, spend them on VP packs to rush G8. Or use them on your first red (or gold) Ragnarok gear.
Fights
Where your XP, VP and loot come from.
SK epics come first
The ones that pop up for 2 hours. About 10% more VP/XP, plus essence for the clan altar. Regular epics still give titles, so hit those too.
Join every heroics ride
They drop redbooks that grow the clan to 70, 80, 90, 100 members. New heroic kills give dragon coins; level 45 gives a hero frame.
Do KvK
Honor tokens give a HUGE strength boost. Try to join a banner swap group.
Hoard tar
Buy rare and epic tar in every shop. Rare crypts give gems. Hold epic tar until Carter can clear an epic 20 crypt in one shot.
Ancient Tower vaults
No stacking. Send your strongest troops only.
| Vault level | Send | Don't send |
|---|---|---|
| Up to 19 | Archers, mounted | |
| 20–29 | Mounted, flying | Dragons (under 29) |
| 30–39 | Flying only | Beasts, elementals |
| 40+ | Everything |
Epic Monster Hunters and Bounty Hunters always work. Other mercs should match the troop type.
The forest
SK's own theme: a batch of forest-only events and tournaments. Playing them fills the Forest Pass reward track, and its coins buy things in the forest store, which resets weekly.
Build the garden strong on day 1
It then works for you all SK. Use a speed up now and then if the factory queue backs up.
Don't open the forest shop until you hit G4
Everyone starts at G3. Open it for the first time right after your first G upgrade and the items inside will be better. It has 3 pages.
Forest events
Verdant Rebirth
- What
- Gather Sacred Potions at the Springs of Life.
- Good for
- Revive potions, hunting
- Worth it
- Always
- Tip
- Extremely boring, totally worth it.
Forest Renegades
- What
- Attack corrupted Exiles' Groves on the map.
- Good for
- CP, resources, silver
- Worth it
- Gets pricey from G8
- Tip
- Cheap on silver day. Long troop stacks earn lots of silver.
Echo of Corruption
- What
- Fight Spawns of Corruption and Grove Elders.
- Good for
- VP
- Worth it
- Until G8
- Tip
- Cheap on silver day.
Forest Fury
- What
- Tournament against epic Doomtree squads.
- Good for
- VP
- Worth it
- Until G8
- Tip
- Cheap on silver day.
Doomtree Invasion
- What
- Raid epic, captains only.
- Good for
- VP
- Worth it
- Until G8
Vineweaver's Wrath
- What
- Tournament.
- Good for
- VP
- Worth it
- After G8
- Tip
- Even better if you have Meriones.
Forest Blade
- What
- Epic, captains only.
- Good for
- Hero XP (best way to level your hero)
- Worth it
- Costly
Bloomfang's Rage
- What
- Regular epic, captains only.
- Worth it
- Probably skip
- Tip
- Tin Man and Fenrir are likely better.
Event descriptions are from an older SK guide online. Ratings are from players.
Research camp
The herbalist's camp. You build huts and workshops there, and it's where Cyanite comes from. Open it ASAP.
- Build 3 huts and level them to 4.
- Farm materials for the next 3 construction sites.
- Build 3 more huts and level them to 4.
- Farm again, then build hut 7 and workshop 1, level to 4.
- Build workshop 2 and level it to 4.
Don't open the herbalist's chest before G5
It can drop a mercenary selection chest, and after G5 you get the strongest mercs. One player opened it at G3 and got the weakest. Otherwise only use mercs from the Gold Pass or ones you can afford in offers.
Money
A sample budget from a past SK. Plan before you buy.
Currency wasn't stated in the original.
Worth buying early
Cheap starter packs, the Cleopatra pack, resource packs, and every cheap resource pack after your city hits 20, 25, 30.
Wait for special offers
Buy most packs on sale.
Impulse buys
Think twice before you hit pay.
Budget line by line
| Item | Math | Total |
|---|---|---|
| Gold Pass | 4 × 20 | 80 |
| Premium | 13 × 5 | 65 |
| 5× monster | 7 × 10 | 70 |
| Forest Pass | 13 × 20 | 260 |
| Elite pass | 1 × 50 | 50 |
| Triumphal bundle | 1 × 80 | 80 |
| Hercules | 1 × 250 | 250 |
| Starter packages | 40 × 5 | 200 |
| Special offers | 60 × 5 | 300 |
| Lucky draw 5/10/20 | 4 × 25 | 100 |
| Cleopatra | 1 × 50 | 50 |
| Garden 5/10/20/50/100/100 | 2 × 285 | 570 |
| Garden 5/10 | 10 × 15 | 150 |
Reference tables
Look things up when you need them.
Army upgrade order
- Mod 1
- S4
- Mod 2
- S5
- Mod 3
- S6
- S7
- Mod 4
- S8
- Mod 5
- S9
Valour needed per G level
m = million, b = billion. Unlock opens the level. Training cost and march speed each need the amount shown; capacity is the same.
| Level | Unlock | Training | March speed |
|---|---|---|---|
| G3 | 8.5m | 12.8m | 12.8m |
| G4 | 80.0m | 200.1m | 200.1m |
| G5 | 900.0m | 2.7b | 2.7b |
| G6 | 9.0b | 33.2b | 33.2b |
| G7 | 90.0b | 486.0b | 486.0b |
| G8 | 900.0b | 4,144.9b | 4,144.9b |
| G9 | 9,000.0b | 41,460.0b | 41,460.0b |
Blueprints per building tier
For one each of Capitol, Barracks, Academy, Farm house, Mansion, Temple, Forge, Caravan, Tar workshop, Portal Master and Consulate.
| Buildings | Tier | Blueprints | Gold |
|---|---|---|---|
| Level 10 | 2 | 320 | 3,200 |
| Level 15 | 3 | 2,450 | 24,500 |
| Level 20 | 4 | 10,400 | 104,000 |
| Level 25 | 5 | 25,600 | 256,000 |
| Level 30 | 6 | 51,000 | 510,000 |
| Level 35 | 7 | 112,000 | 1,120,000 |
| Level 40 | 8 | 196,000 | 1,960,000 |
| Level 45 | 9 | 343,000 | 3,430,000 |